The most important aspect of an opening is how successfully
it sets up the rest of the story and how well it grips the audience in doing
so. Our main aim was to make an opening two minutes that looked professional
and enticed the audience to carry on watching with undivided attention.
One of our most successful tactics that we hoped would make
the audience carry on watching is the use of enigma codes that dragged the
audience into our plot and made them question what was going on so they felt
that they had to continue watching until they found out the answer. Audiences
hate unanswered questions and if the enigma is strong enough, then they'll sit
through an entire film just to get the answer to their question. This tactic
worked incredibly well for us as we began the film with the ending of our
narrative, so the audience are introduced instantly to the drama of the
situation, and rather than being baffled by the relevance of certain
characters, are immediately wanting to know how they got into the dramatic
situation that they are in. Although we were worried that our audience may
become confused because of our multiple enigma codes and jumping of storylines,
we quickly agreed with Alfred Hitchcock who said that 'an audience would rather
be confused than bored'. The enigma codes that we created included: Who is the
murderer? What has happened to the girl on the train? How did the characters
end up in this situation?
We also used a mixture of fast paced action and intense
graphics to create a gripping storyline. The section of our victim boy trying
to escape gave the audience some of the drama that they would be interested in
seeing. Furthermore, the dramatic use of thrilling screams and chilling music
added to the action by giving it something to be coincided with. By making our
film like this we made sure that the film was enjoyable for a wide audience,
and no matter what style they prefer - chilling or thrilling - they should be
dragged in by our opening two minutes.
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